Used as a platform that combines high quality scalable vector graphics with precise interactivity, Flash has permeated the Internet landscape as well as the CD-ROM/DVD landscape in the form of user interfaces. The result is a user experience that is intuitive and requires little if any instruction to be used effectively by your end users.
Despite Apple's decision to remove support for Flash in its mobile operating system iOS, Flash remains a very prominent development platform for interactive apps on the web. It is perfectly suited for casual games as well as interactive web applications due to its tight integration with the desktop and operating system hooks. It also supports interactive video with transparency, and full h.264 (MPEG-4) high quality video for streaming. Although HTML5 claims to be able to deliver the same claim, in our experience it has been anything but problem-free. We hope this will change with the next versions of the most popular browsers.
Flash from the Past
We have been using Flash since it was in its pre-Beta stage. In fact, it was called Futureplash when we were experimenting with it, and produced one of our first Flash pieces for Central Reproductions in Mississauga in 1998. Our skills have developed considerably since then, but we still enjoy looking back at previous works with pride and levity.